Combat Systems Designer (Fight) — Balanced Combat

Ubisoft Entertainment • montreal (administrative region), qc, Canada • Posted June 15, 2026

Location montreal (administrative region), qc
Job Type Full-time
Category Other-General
Posted June 15, 2026
A global gaming leader in Montreal is seeking a Game Designer (Fight) to develop and balance combat systems for 'For Honor'. The role requires a minimum of 5 years in game design and a deep understanding of combat design principles. Responsibilities include designing multiplayer battles, collaborating across teams, and prototyping new mechanics. Candidates should showcase their CV and a portfolio with relevant work. Join the team to craft innovative gaming experiences and push the boundaries of entertainment.
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