Electronic Arts Technical Artist Opening

Ripple Effect Studios • montreal (administrative region), qc, Canada • Posted June 09, 2026

Location montreal (administrative region), qc
Job Type Full-time
Category Other-General
Posted June 09, 2026
Become a Technical Artist within Electronic Arts and contribute to the Battlefield franchise through innovative tool and pipeline solutions. This AAA role bridges the gap between art and technology.
At Electronic Arts, you will play an essential role in enhancing content production. Your 3-5 years of experience in game development, alongside robust scripting skills in languages like Python or C#, will aid in addressing workflow bottlenecks and enabling efficient production processes. Engage with artists and engineers to create high-quality gaming experiences for millions.
Key Responsibilities:
• Develop tools that enhance production workflows
• Debug and troubleshoot pipeline development issues
• Automate repetitive tasks to improve production accuracy
• Collaborate with artists for effective workflow solutions
• Document tools and support various content teams
Requirements:
• 3-5 years in developing production-ready tools
• Strong programming skills, part...

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