< intérimaire > Artiste technique (environnement)/ Technical Artist (Environment)

Singularity 6 • montreal (administrative region), qc, Canada • Posted June 27, 2026

Location montreal (administrative region), qc
Job Type Full-time
Category Other-General
Posted June 27, 2026

Forge alternate worlds that deepen players' lives!

We’re seeking an Environment Technical Artist to help build, optimize, and scale large, living worlds. This is a 12‑month temporary position through our partner agency. Working with designers, engineers and artists, you will own critical environment systems and workflows that enable artists to create beautiful, performant content at scale.

What You’ll Do

  • Drive asset optimization strategies, identifying performance bottlenecks and implementing solutions across 3D assets, materials, foliage and world systems.
  • Support and refine the housing setup workflows, enabling modular, customizable and performant player‑built spaces.
  • Foster and evolve material creation and maintenance workflows. Ensure materials are performant, scalable and easy for artists to use.
  • Develop and maintain foliage and vegetation pipelines, including SpeedTree integration, foliage placement and optimizat...

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