Mid Lookdev Artist (Materials and Shading Focus)

Omens Studios • petaling jaya, selangor, Malaysia • Posted June 24, 2026

Location petaling jaya, selangor
Job Type Full-time
Category Other
Posted June 24, 2026

We're looking for a Mid Lookdev Artist to help shape the visual look of our projects in Unreal Engine 5. You'll be responsible for shaping the visual quality and artistic identity of scenes through material development and shading. With a focus on translating concept art and style guides into production-ready, real-time materials and textures, your role is central to achieving the project's visual vision while maintaining real-time rendering performance and consistency across shots and environments.

Responsibilities

  • Interpret style guides, concept art, and visual references to create production-ready materials, textures, and shaders in UE5.
  • Develop and maintain master materials, material instances, and dynamic material systems for real-time rendering.
  • Validate materials and textures under different lighting conditions to ensure consistency across shots and environments.
  • Optimize materials and shaders to balance visual quality ...

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