Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML

Apple • Cupertino, CA, United States • Posted June 08, 2026

Location Cupertino, CA
Job Type Full-time
Category other-general
Posted June 08, 2026
**Weekly Hours:** 40
**Role Number:** 200631702-0836

**Summary**
Apple’s Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch.
The Pre-silicon Compute Frameworks team is seeking a senior engineer to influence and lead new features in Metal and Metal compute frameworks through our next-generation GPU hardware roadmap.

**Description**
The Pre-silicon Compute Frameworks team is responsible for API design and development across Metal and Metal compute frameworks for upcoming hardware features in future Apple Silicon GPUs.
As a member of this team, you will contribute to API design, development, and performance analysis across Metal and Metal compute frameworks for future Apple Silicon GPUs. Along with API development, you will develop critical compute and ML use cases to showcase new features.
You will par...

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