Senior Creature Technical Director (Simulations) - ILM Vancouver

Industrial Light & Magic • vancouver, metro vancouver regional district, Canada • Posted June 08, 2026

Location vancouver, metro vancouver regional district
Job Type Full-time
Category Engineering
Posted June 08, 2026

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary

Industrial Light & Magic (Vancouver) Inc., located in Vancouver, BC, the Senior Creature Technical Director is responsible for setting up and running flesh‑surface, hair, rigid, crowd, and cloth simulations in Houdini and proprietary tools as well as rigging and enveloping hero to background creature, vehicles and props in Maya. The Senior Creature Technical Director is able to wrangle creature pipeline issues proficiently under the direction and support of supervisors.

What You’ll Do

  • Set up and run advanced cloth, hair, rigid body, crowd, muscle simulations
  • Troubleshoot creature CFX and pipeline issues for artists in other disciplines
  • Mentor entry level artists
  • Script utilities, tools, and plug‑ins in Maya

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