Texture Artist [Splinter Cell Remake]
Location
Toronto, Ontario
Job Type
Full-time
Category
Art and Design Workers
Posted
March 18, 2026
Job Description
As a Texture Artist at Ubisoft Toronto, you will bring immersive and believable 3D worlds to life by creating high quality textures that support visual storytelling. In this Texture Artist role, you will craft texture sets that elevate gameplay environments while meeting artistic direction, technical requirements, and performance goals. Working closely with multiple art disciplines, you will adapt to evolving tools and workflows and help define a cohesive visual language across the project.
What you’ll do