Unreal 5 Senior Technical Artist - UFC-style fighting game

Ironbelly Studios • montreal, montreal (administrative region), Canada • Posted June 18, 2026

Location montreal, montreal (administrative region)
Job Type Full-time
Category Other-General
Posted June 18, 2026

Senior Technical Artist

Location : Hybrid / Remote – Montreal, QC Preferred
Employment Type : Full-Time
Reports To : CTO

Role Overview

We are looking for an experienced Senior Technical Artist to join the core team developing a UFC style fighting game in Unreal Engine 5.

You’ll bridge the gap between artistic vision and technical execution, building tools, shaders, and pipelines that deliver cinematic realism at 60 FPS across console and PC. You’ll collaborate closely with art, animation, physics, and engineering teams to ensure that every strike, sweat droplet, and arena light feels authentic and performs flawlessly.

You’ll be instrumental in shaping both the visual identity and the technical foundation of the game — ensuring our content pipeline, materials, and VFX are production-ready, performant, and scalable.

Core Responsibilities

Technical Art & Pipeline Development

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